Review: Borderlands The Pre-Sequel

Borderlands is the brainchild of Gearbox Studios.  Presumably for this they were forced to team up with 2K Australia and allow them to make the game.  The end result was the first real Australian game…. and it might hurt the reputation of the entire country.

Australia has some pretty weird language laws in video games.  They enforce all of them in this game.  Don’t expect to be able to toggle a vulgarity filter, you just don’t get to hear it.

Borderlands Pre Sequel tells the story of the rise of Handsome Jack.  It takes place just after the events of Borderlands and several months before Borderlands 2.  In the game you see the development of Jack as a character, the development of his arms and the development of his tactics.  To people who have played Borderlands 2, a lot of what you are seeing will be very revealing and interesting.  To those who haven’t played Borderlands 2… they’re going to find a lot of these things really boring and drawn out.  Borderlands Pre Sequel has fallen into the trap where players almost have to have played other games in order to understand the significance of the language used.

You start off on board The Helios Station as either a Gunslinger, Fragtrap, an Enforcer, or a Shield Maiden.

Each class has their own strengths and weaknesses, although it can’t be helped that some are much more powerful than others.  Fragtrap is a support class and because of this is really hard for soloing things.  The shield maiden is a tank and can solo very easily but takes much longer due to limited damage.

The Enforcer and Gunslinger are nuts.  Each popping their special abilities have “easy” buttons that will make everything die quickly.

As you walk through the station with your either mostly useless character or insanely overpowered character you run into Jack who is being wrecked by Dahl Corporation soldiers.  You save him and in turn he evacuates you from the station.  There’s an agenda though, he needs you to be his hired gun and do what he asks and needs.

You’re introduced to a very large cast of characters.  But if you’re at all bigoted towards gays, stay away.  Whereas in Borderlands 2, Hammerlock being gay was rather subtle and not a big issue.  In this game gay people are everywhere and it’s very in your face.  One comment made was something along the lines of “she gives me a lady boner.”  The insulting part is where all the gay people in the game are rather bizarre whereas the straight people are not.  There’s even the possiblity that the boss RedBelly might in fact be a pedophile.

The game isn’t funny and goofy like the other games.  Instead it takes on a very dark tone.  When you beat the game you don’t feel good about it.  The whole process is to make you feel bad about what you are doing.

As well the game is devoid of heroes.  Everyone and everything on all sides seems to be just bad guys.

The game adds in a few things to the game.  A cool feature is the oxygenless atmosphere.  When you get a head shot on an enemy it pops an air bubble over their head and they will choke to death.

However on the other side of the oxygenless environment is the slow movement which just doesn’t fit with the series.  You can moon walk around but double jumping will leave you vulnerable to enemy fire.  Even the first boss of the game ends up being brutal.  The moment he targets you in the air, you’re pretty well dead.

Unfortunately the game is only 20 hours long.  Gear drops far more and grinding is far less.  Even the most hardcore player might be able to get 80 hours out of the game.  Once DLC gets involved and a Game of the Year Edition comes out it might be worth while.  But right now it’s a very weak sequel.

As per my other post regarding this game, if you do buy this game and ignore my warnings, be warned not to get the season pass.

3 thoughts on “Review: Borderlands The Pre-Sequel

  1. i don’t have a problem with the gay, gay is cool these days. but gearbox is so ANGRY with it in the pre sequel, gay is good and if you’re straight you must die. literally every character you can point to for sure being straight dies a horrible death here, with the insinuation being that secretly gay women need to be saved from hetero oppression. even the straight folks who don’t die in this game (roland, nisha, jack) die in the next game so the pattern holds.

    Claptrap is the only one who escapes the doomsday formula because he’s a lovable robot. he is the Switzerland in WWHeterocide lol… thank god for that, i’m having a blast playing him.

      • yeah, and still fits beautifully into the male shaming motif. Same with Nakayama and Rooster, both gay both dead. But as females are God’s gift to the universe they are beyond reproach. BL2 is an infinitely better game, in terms of content, scope, balance, player base, and yes, politics. RIP 2K Australia they should have closed sooner.

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