Testing Logic: No Jim, It’s Not a Video Game

JimQuisition is a little program in which a guy rants about something in video games.

Jim Sterling holds the position that games like The Walking Dead (from Telltale Games), Stanley’s Parable and the such are video games and that our standards of what constitutes a video game is too narrow.  He argues that if video games are to survive as a genre what we consider a video game cannot be limited.

Jim makes a very simple logical mis-step, a category mistake.

A category mistake is when you inadvertently place something in one category when it actually belongs in another.

A good example of this would be to say that a basketball court is a game.  No, the basketball court is actually just a location where games are played.   The game that is played there, is basketball.

This is the exact same mistake that Jim Sterling makes.  A lot of these things may be “game” like, but they are not games.

A game is structured play with rules.  So not everyone who is playing is playing a game, but everyone who is playing a game is playing.

Jim quotes the most common definition of a video game:

“A game played by electronically manipulating images produced by a computer program on a television screen or other display screen.”

Note that this definition includes our “game” which in order for it to be a game requires it to have rules and be structured play.

Games like Mario he rightly identifies as most definitely being games because they have rules, scores and objectives.

But “interactive games” are not really games in the same way that a person with homophobia isn’t literally terrified of gay people.  Game in that sense is being used metaphorically to indicate it is game-like, but it is not a game.

So what are these interactive games exactly?  Well, they’re the basketball courts while games are basketball.  They give you the place to play a game, but do not offer up any game for you to play.  When you get there you can either make your own game out of it… or if it lacks enough capability it becomes just an interactive movie or movie set.

No one would argue that an Audio Book is a game.  No one would argue that a television show is a game.  No one would argue that a blender is a game.

So why exactly is it that people are coming to the defense of these game-like video games?

Well simple fact, they’re available on consoles and computers and some people may in the future find them fun or enjoyable.

That however does not stop them from being sold in any market place or gaining distribution.  Games weren’t always popular but they were sold and we had methods of praising them.  All that really needs to happen is change the way in which we label these non-game products.

As a final thought here is a review of The Stanley Parable to illustrate how badly people want these non-games to be games:

This is one of the best walking simulators I have ever played. You get to walk around and look at things while a man with a beautiful voice narrates your actions. Sometimes you get to click on things and he calls you an idiot. It reminds me of my mother.

New Tags System Could Reduce PC Games Sales

It’s no secret that Steam is the primary retailer of PC games.

However their new tagging system might reduce sales instead of increase it.

Exhibit A is Kingdom Tales:

kingdomtalesscam

The most common tags for it are “Overpriced Port of a Mobile Game” and “scam.”

Of course this doesn’t help you determine whether or not this game is for you.  The term Overpriced Port of a Mobile game has been applied to all SEGA War games, Arma Tactics, and Tiny Thief.

Since this flag has gone up you’ll start doing a little more research if you are still convinced it kinda looks good… or just run away if you don’t like it.

This will also give an abusive way for gamers to assault games and developers they do not like.  It’s no secret that the Steam community hate Call of Duty games.  Modern Warfare 2 was called “bad” as a tag.

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Walking Dead Survival Instinct gets the “famously terrible” tag

walkingdeadsurvivalinstinctterrible

This tag gets shared with The Expendibles 2 Movie, XCOM Rebirth, Ride to Hell: Retribution, Aliens: Colonial Marines, and Star Trek.

Why the Steam Controller is Amazing (And Stupid)

When I first saw the Steam controller I think I had the exact same reaction as everyone else.

It went something along the lines of.

OMFG WTF IS THIS PIECE OF F******G SH*T HOW THE F**K COULD VALVE DO THIS TO ME THOSE A*******S TRACKPADS ARE STUPID AND OUT OF DATE AND BREAK EASY, ASK A BLACKBERRY USER.

And at the time this opinion seemed personally justified…. as well overwhelmingly a community of gamers was agreeing with me.  This controller was a pile of shit.

Before I go into why this controller is actually good maybe I should first talk about its problems.

The first one is the buttons.  It seems there are a little over 8 buttons that cannot be pushed without lifting your thumbs off of the trackpads:

steamcontroller

So clearly these eight extra things in the middle won’t be that important and you’ll only realistically be able to map six buttons… about 4-6 less than other controllers on the market.

Second big problem is the trackpads themselves.  Trackpads have been notoriously rejected by the consumer.  Blackberry put them on most of their devices and people just overwhelmingly did not like them choosing their touchscreen variants over their trackpad types.

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Blackberry trackpads were so bad that people have come to fix the problems with them through customization.

As well trackpads are notoriously unpopular on laptops.  All laptops come with them because the alternative (trackball) is way worse.  Buying a wireless mouse is becoming more and more popular of an option with a laptop to the point that eventually some laptops might be made without this standard feature and come with a mouse instead.

The way of the future is touch screens, everyone likes touch screens.  They are ergonomically pleasant, do not need to be replaced, and are easy to clean.

It with this initiative that had Nintendo invest in a tablet based controller of which the only thing people hate about it is, its size.

Okay, so why is the Steam controller actually a great idea.

The Steam Controller is a great idea for a Steam based console.

The problem I felt with the Steambox is that it plays PC games, and PC games are most often optomized for a keyboard and a mouse.

And then it hit me.

SteamController (1)

This little bit here looks kind of like a mouse with a trackpad doesn’t it?

Imagine you could play Civilization 5 on your home screen.  You could play Wargame on your TV.  All with the same precision of control as your normal mouse and keyboard.  All these game developers have to do is find a way to map other keys to this brand new keyboard.

Now of course the standard response still comes out… I already have a map and keyboard… I already own a PC… why do I want a Steambox?  That… I can’t really explain… nor could I explain why anyone wants a console at all.  But people want it and in light of this revelation… the Steambox controller is good.

Worst Steam Sale So Far?

I thought I had seen some terrible things on sale during Steam’s sales.

Well this one beats it all.

starforge

I’m sure some people will feel a bit ripped off.  This is purchasing StarForge pre-order with early access and alpha availability.  It basically means anyone who bought this a couple of weeks ago lost out heavily.

I’m in 3 alphas.. and they’re free.  Why would I want to pay to be in one?

Valve’s New Cocaine: Trading Cards

Valve is known in the video game for innovation.  Every time you think they’re down and out they wow people with a new game, a new piece of hardware, or some cutting edge distribution software a decade ahead of it’s time.

So when the latest Summer’s sale hit Valve unveiled the trading cards.

Trading cards became a way for people to “level up” their Steam accounts.

And of course it’s all rubbish.

Basically what happens is people are going to earn the trading cards from their games (3-4 per game).  They need to get all of them per game.

So obviously someone who plays this game isn’t going to be able to collect them.

So that person takes their cards and sells them on the Market.

They might sell for $5.00 (in the case of all of mine day 1) or $0.30 as seems to be the more current trend.

Valve gets their 10% cut out of the store.

BOOM.

Valve has immediately created a new way to milk people out of some extra money.  If every single sale will garner an extra $0.30 that means a game with 1,000,000 sales could potentially garner them $300,000.

That’s a lot of extra money for very little extra work.  All they need to do is hire an artist to make four pictures per new game… for less than $300,000/year.  Of course the $300,000/year is the absurd example, but the potential profits are there for Valve.

Enjoy the new cocaine people.