City Management – Civilization Beyond Earth Guide

Each city generates three resources from the ground.  They are Health, Production and Energy.

Health is shown as a squiggly green line.  In former Civilization games this was “Happiness.”  Having positive health gives bonuses to production.  Health will go down by 1 for every extra citizen in your empire.  This means that health is also needed for growth.

Production is represented by an orange hex nut.  Production creates “shields.”  If something costs 100 “shields” to create and you have 10 production hex nuts on your map you will build it in 10 turns.  If you have 11 production hex nuts you will still build it in ten turns, however now there will be leftovers for your next project.

Energy is the monetary quantity in the game.  It can be used for purchasing units by shifting to the purchase tab  under production.

When you move into the city management screen there will be green men on certain tiles.  These are the ones that your city is using.

The computer’s AI is a bit wonky and will not give you what is best for you at the particular time but what is the maximum number of shields.

When you start the game food focusing is key as you want to get as many citizens as possible.

Because of this you want to sync up your worker with your city.  This means building farms along any tiles you are working that are possible.  By focusing on the tiles you are working in your city before other ones you’ll gain benefits faster.

Some other stats that can be gained from tiles include culture and science.  These require gaining special named resources on the map.

Civilization 5 Achievement Hunting: War Canoe Attack

What is a Continent?

Most commonly people identify North America, South America, Europe, Asia, Australia, and Antarctica as separate continents.

But why each gets to be a continent is unusual and in its nature political.

As an example in Colombia all students are taught that there is no such thing as North and South America that it is one continent, America.

The actual divider for North and South is the Panana Canal…  which is man made.

Worst yet is the whole Eurasia controversy in which case you have a single continent that is so freaking big that it is divided among cultural lines.  If you are south of the Ural Mountain Chain you are Asian, if you are North you are European.  But even this Eurocentric view gets worse when you consider that still connected to Asia is Africa.

And yet Africa has always been considered to be a separate continent and in recent years the dividing line has been the Suez Canal.

But what of this Euro centric view of a non-existent Afro Eurasia?

Well China has roughly the land mass of Europe (excluding Russia) and so does Canada, America, and Russia.  Yet these land masses are not called “continents” in their own right.  All the while Australia, gets to be its own continent of which some people have decided to call it “Oceania” because Australia gets to break the rule of giant single land masses by also including all surrounding islands.

In the end continents are culturally contrived borders used to lock outsiders out of Europe.  Even the EU controversy focuses around Turkey’s membership in the EU only for the sake that it is half Asian… realistically Europe just wants to lock out those foreign ideas.

The Achievement

This achievement is quite simple.  Set the map to continents, settler, quick game, and standard map.

Don’t rush any technology directly, you will want to have Knights and Trebuchets as a minimum for doing this.

Once you have Optics you can move your forces over seas to the east or west (whichever is closest).  Once you find a land mass find a City-State to pick on.  You will be able to manuever your forces into his base and position them for an attack.  When the time is right spring the trap and take the city in one turn.

Make sure that this city state isn’t on a tiny island.  Remember it has to be a continent, not an island.

Civilization 5 Achievement Hunting: Pyramid Scheme

History

The Louvre Museum was originally modified by King Phillip II to be a fortress.  Originally called “The Louvre Palace” this place was a place for Phillip 2 to hide from vassals.  Vassals were land owners Phillip 2 was supposed to be protecting, and obviously things weren’t going so well.  At this time France was not exactly stable and it wouldn’t be until the announcement of the Third Crusade.

The Louvre Museum would open for business during the first French revolution in which the revolutionaries felt it would be a place for the public to be able to view and experience the epitomes of modern science and arts.

Under Napoleon the Museum was renamed ‘The Napoleon Museum’ and with every land he conquered he would steal their art and add it to the collection.  Under Napoleon The Louvre moved from a large museum… to the largest museum in the entire world.

In the 19th century the French would be “gifted” thousands of Egyptian artifacts from the King of Egypt in exchange for maintaining their position against the Ottoman Empire.  The actual achievement refers to the fact that France “stole” so much art from Egypt.  Even today the Louvre Museum is trying to acquire art from around the world through some pretty shady means.  During the recent (4 years ago) Civil War in Egypt many bandits started selling relics to French Museums.

The Louvre is still one of the largest museums in the world and has one of the largest collections in the world.  There are said to be over 300,000 pieces of art stored at The Louvre that are not in display.

Achievement

This achievement will require you to do a few things.

First, select Napoleon-France.  Pretty simple.  Your best bet is to go with a Huge Map with Archapeligos.  This will give you far more relics and artists to choose from…. however it reduces your chances in actually getting the Louvre made.  On top of this you will need to play on a medium ranged difficulty so that the computers even try to get culture.

So in order to get this achievement you will need The Louvre.  It has four art slots.

The “bonus” is achieved by getting 2 Great Art Pieces and 2 Artifacts.  Each one of them has to be from a different era and be from a different civilization.

To do this you have to “swap” Great Art with two civilizations (hence why you’re playing on a Huge map).  You can either swap the Artifacts or you can get Open Border treaties and dig up their base to get one with an Archaeologist.

You will have the proper balance of art and artifacts if you have +8 bonus to The Louvre.  To get the full +16 bonus you need to max out the Aesthetics tree (it’s a finishing bonus).

Civilization 5 Achievement Hunting: Silk Road

History – The Silk Road

We always talk about in history of the significance of The Middle East in terms of religion, that is Mecca, Jerusalem, and Istanbul…. and in terms of oil.  But few remember the real reason why the Middle East was originally so coveted… commerce.

The Silk Road was a treacherous stretch of territory starting in both India and China, crossing into Mongolian territory, passing through Persia and finally reaching its destination at the ports of Arabia.  From Arabia goods from China and India would be distributed around Europe for a pretty penny.

He who controlled The Middle East, controlled the flow of spices and silks.

The silk road became the primary way of obtaining oriental goods for all of Europe.  He who controlled The Middle East, controlled the whole of Europe.  Rome controlled the Middle East for centuries and upon losing it, the empire fell.

Similarly Venice controlled the Middle East’s silk road for centuries and during that time Venitian currency became the official currency of the whole world.  Once Venice lost control of the Middle East however it was swallowed up by neighboring City-States.

When The Ottoman Empire took The Silk Road from Venice it took a huge toll on the Europeans.  Now spices and silks were far more expensive than they had ever been.

The result was a mass build up of navy by the world powers and an attempt to find a sailing route to India.  At first sailors went around the Horn of Africa and this was quite successful.  The end result is that Portuguese became one of the world’s first known maritime empires that had a massive control in the Indian and Chinese trade.

Now wars were being fought in the seas over the control of the “Spice Route” instead of over the original Silk Road.  Another consequence of The Silk Road being under control of the Ottomans was the discovery of America.

Another consequence that many miss is the impact on the nation of China.  With a massive export industry, China was able to grow exponentially.

Today China is the largest exporter of goods in the world, has the largest population in the world, has the largest army in the world, and with all of these funds have been able to fend off The Mongols, The Huns, and The Japanese.

Achievement

In order to “cheese” this one you will want to go into Advanced settings and specifically choose Wu Zetian – China, Temujin – Mongolia, Ghandi – India, Darius – Persia, and Harud Al’Rasheed – Arabia as your enemies.  Delete the others.

You should also choose Pangea as you will be using caravans.

You will want to choose Venice.  Venice gains twice as many trade routes as the other civilizations.  Also make sure to turn off barbarians simply because it will make it a tonne easier.  You won’t have to protect your trade routes this way.

The goal is simple, keep everyone at peace and grab cities near groups of players so you can have trade hubs.

Peace is best obtained with the sword.  Having a strong army will ensure no one declares war on you, it will also ensure that you can “keep people in check” who are causing trouble.  This grouping of leaders is quite the mis-match.

China, India and Arabia are all expansive players who enjoy taking tones of cities.  By comparison Persia and Mongolia are militaristic civilizations that start with a couple of cities and invade.  These two things combined can lead to disaster and may require some juggling so that all the civilizations can actually survive.

You should not rush to trading trees, you will need an army.  Instead, rush Iron Working.  This will give you access to The Colossus which will give you an extra two trading routes (Venice gets double trading routes).

You should try and take city states that are surrounded by enemies.  The more nations you can cover by city-states the easier this will be.  If you have a giant army and feel as though you can’t wait for the next Merchant of Venice, feel free to take over a city-state militarily.

However note who they are allied with, if the answer is someone…. you’re better off leaving them alone.

Also remember you HAVE to uses caravans.  You cannot use trade ships.

Civilization 5 Achievement Hunting: Gardens of Lake Texcoco

The History

There is this myth that before Europeans showed up aboriginals were all very peaceful people coexisting…. this is not the case.

In fact the Aztecs existed for less than 300 years and when the Europeans showed up many of the descenters quickly jumped to the other side.

The Aztec people were at war with Incans, Mayans and their own Aztec people for centuries.  Ruins indicate that wars focused around Lake Texcoco.

Today Lake Texcoco is drained out and is the foundation for Mexico City.  Back then Tenochilitan (pronounced Tee Noo Ti Clan) was built on an island surrounded by the Lake.

The center of the Aztec Empire had no access to land for farming and so their engineers invented a new form of aggregation.  Locally it was known as Chinampa and is a process that is still done today.  The European settlers referred to them as “Floating Gardens.”

These floating gardens were primarily made of mud and contained rich soils from the bottom of the lake.  They were held in place by trees and were thick enough to grow corn.

The Aztecs would go on to fight multiple military campaigns entirely for control of lakes so that they could control this food source.

The Achievement

Gaining this achievement is quite simple.  First select The Aztecs (duh!).

If you want to maximize your chances of getting this acheivement done in one “run” select Huge map.

Next make sure you pick The Wheel in your science tree.  It will take anywhere between 8-15 turns to obtain this depending on which difficulty and length of game you chose.  Smaller and quicker is always faster.

Now you need to find a Lake.  If you are lucky you may find a Lake tile very close to where you start off.

To make sure a tile is a lake tile hover over it with your mouse and it will read “Lake.”  Ocean tiles and oasis tiles are often disguised to look similar to lakes.

Once you gain The Wheel research you will gain access to the Water Mill… I’m sorry… The Floating Garden!  Start up production of this bad boy or simply purchase it for 320 gold (if you have 320 gold by this point that is).

Once it is completed you will get the achievement.  Note there will be no aesthetic changes in the lake, the lake tile will simply yield more resources.