Red Alert 3 wasn’t the smash hit that EA expected it to be. The co-op campaigns ended up being too easy, the multiplayer was horribly imbalanced, and absolutely no expectations were met with this game.
So when the decision to make Uprising came around it was done with a lot of input from players. It should be noted that this game goes on sale quite often. It is available for 50% during sales as a static number at $10 and is available for around $5 during special sales. However if you intend to buy this game and any other Command and Conquer game you might as well purchase the whole 17-game franchise directly from Electronic Arts via Origin. When Origin has a sale the whole franchise goes down to $7 from the original $20 price tag.
So the big question, is it any good.
It should be noted the game isn’t perfect and polished. There is no co-op play in this game, there is little to no multiplayer and you’re looking at a 16-mission single player campaign with 30 challenges you can do.
On top of that the game has some crashing problems when you alt+tab.
Much like Red Alert 3 the game can also not surpass 30 frames per second.
So if you can get past all those things, the game isn’t too bad. The game adds a couple of units to each faction to play around with. They are all very overpowered but because there is no multiplayer their overpoweredness doesn’t get seen.
Specifically Allies have seen some severe buffs including the addition of the Harbringer Gunship which is an anti-tank and anti-infantry weapon. Coupled with the best jet fights in the game it is an unbeatable combo… which once again doesn’t matter because of lack of multiplayer.
The game is the campaign and the challenges. You get one four-mission campaign and three three-mission campaigns. On top of this you get fifty challenges. This will rack up about 30 hours of gameplay on hardest difficulty.
The first campaign is the Soviets uprising against an evil corporation and maintaining control of their nation. The Allies have conquered the world and are doing nothing to stop this new corporation.
The second campaign covers the allies trying to clean up the remnants of resistance in Japan so they can finally install a stable pro-Ally government. They are helped by Emperor Tatsu who is working with the allies to return Japan to where it was pre-war.
The Japanese campaign covers the Soviets invading Japan, the Allied forces are ignoring it however and allowing the Soviets to take over. Emperor Tatsu’s goal is to put the Soviet’s in their place.
Finally there is the story of Yuriko who is breaking out of a Japanese science facility and trying to get vengeance for what they did to her.
All of the stories fit in the same timeline… but just like other Red Alert games none of the campaigns are inter-related. It ends up being one of the weak Red Alert story telling elements. Games like Starcraft have succeeded by trying to tell a single story from different perspectives that interact with each other and build on each other.
The challenges have an “On Par” time limit that are the absolute lowest possible thing you can get. These are achievable by spending a bonus currency that you get by doing the missions. They are all quite hard. As you move through the missions you unlock new units. Each mission gives the computer player a large number of the unit you are trying to unlock.
It also introduces you to their ensemble cast of actors. Much like every other Command and Conquer game they’ve brought on some people of relative value. They include Bruce Locke (Robocop 3 as the robot ninja), Jodi Lyn O’Keefe (She’s All That), Malcolm MacDowell (honestly just name a movie and he’s in it), and Ric Flair (The Nature Boy from WWF/WCW).
Also I learned that Ric Flair actually has a lisp and has had a lisp all of his life. I looked back at a lot of his old interviews and he just always lisped.
Is it fun, that’s the question. I think on easiest difficulty it’s very enjoyable.
However, the challenge on Hard difficulty becomes very unfun very fast for some of the campaign missions…. and by that I mean the allied one. Every single mission has a twist… and sometimes the twists are impossible if you don’t know about them.
It’s worth it on sale because you do get great value…. but it’s a really hard sell for hardcore RTS players. Hardcore RTS players that live for the multiplayer are going to do better with Starcraft 2, Company of Heroes 2, or Wargame: AirLand Battle. This game is entirely about a campaign.