HOW TO: Age of Empires 3 The War Chiefs Hard Difficulty – Act 1 Mission #3: Breed’s Hill

I think this mission more than any other makes the confusing point that the aboriginals might be mixed in with the colonials.  You will be given the option of making colonial militia (which you’ll be stripped of later).

This mission on hard will represent a strong challenge and will annoy people to no end.

In this mission there are two fixed guns, one to the east and one to the west.  The one to the west is very close to your town and if it is captured you will lose your town.  The fixed gun to the east will hit your secondary outpost if it is captured.  For this reason the eastern fixed gun can be ignored and the workers can just gather from other areas.

The main unit of this mission will be the colonial militiamen.  You will need a few of them holding the fixed gun to the west and the remainder holding the center.  This mission is entirely about balancing off production with gathering.  If you do not have enough production you cannot win.

As the game moves forward it becomes harder and harder to hold the middle.  The key to success here is fine tuning.  Figure out at what point in the mission you are failing.  You will find that at that time you are doing something different or wrong.  For example for me the 5 minute marker was where I would lose.  This coincided every single time with researching an upgrade and ignoring unit production.

Getting cannons will pay off heavily here.  The more cannons you have the faster you will chop down their grouped up British musketeers.

The two main resources you will need to get are gold and food.  You will need some wood for more buildings, but not much.

If you lose all of your units at the western gun remember that any unit can retake it.  I would suggest retaking it with settlers and using the gun to destroy the enemy’s attack force.

Overall this is a fairly hard mission that will require very fine tuning and very strong balancing.

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